{"id":88,"date":"2025-12-04T11:45:13","date_gmt":"2025-12-04T08:45:13","guid":{"rendered":"https:\/\/blogs.e-me.edu.gr\/teosim\/?p=88"},"modified":"2025-12-04T11:49:49","modified_gmt":"2025-12-04T08:49:49","slug":"nvidias-previous","status":"publish","type":"post","link":"https:\/\/blogs.e-me.edu.gr\/teosim\/2025\/12\/04\/nvidias-previous\/","title":{"rendered":"Nvidia&#8217;s previous"},"content":{"rendered":"<p>NV1<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-10\" src=\"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-content\/uploads\/sites\/341082\/2025\/12\/NV1_GPU_SGS-Thomson_STG2000.jpg\" alt=\"\" width=\"250\" height=\"257\" \/><\/p>\n<p>The\u00a0<b>NV1<\/b>\u00a0was\u00a0<a title=\"Nvidia\" href=\"https:\/\/en.wikipedia.org\/wiki\/Nvidia\">Nvidia<\/a>'s first\u00a0<a class=\"mw-redirect\" title=\"Graphics accelerator\" href=\"https:\/\/en.wikipedia.org\/wiki\/Graphics_accelerator\">graphics accelerator<\/a>, introduced in May 1995 and released later that year as a multimedia\u00a0<a title=\"Peripheral Component Interconnect\" href=\"https:\/\/en.wikipedia.org\/wiki\/Peripheral_Component_Interconnect\">PCI<\/a>\u00a0card.<sup id=\"cite_ref-2\" class=\"reference\"><a href=\"https:\/\/en.wikipedia.org\/wiki\/NV1#cite_note-2\"><span class=\"cite-bracket\">[<\/span>2<span class=\"cite-bracket\">]<\/span><\/a><\/sup>\u00a0Manufactured by\u00a0<a title=\"STMicroelectronics\" href=\"https:\/\/en.wikipedia.org\/wiki\/STMicroelectronics\">SGS-Thomson Microelectronics<\/a>, sometimes under the model name\u00a0<b>STG2000<\/b>, the chip was sold in retail by\u00a0<a title=\"Diamond Multimedia\" href=\"https:\/\/en.wikipedia.org\/wiki\/Diamond_Multimedia\">Diamond<\/a>\u00a0as the\u00a0<b>Diamond Edge 3D<\/b>\u00a0card. The NV1 stood out for its use of\u00a0<a class=\"mw-redirect\" title=\"Quadratic texture mapping\" href=\"https:\/\/en.wikipedia.org\/wiki\/Quadratic_texture_mapping\">quadratic texture mapping<\/a>, a departure from the triangular\u00a0<a title=\"Geometric primitive\" href=\"https:\/\/en.wikipedia.org\/wiki\/Geometric_primitive\">primitives<\/a>\u00a0favored by competitors. The use of quadratics made it possible to port games from the\u00a0<a title=\"Sega Saturn\" href=\"https:\/\/en.wikipedia.org\/wiki\/Sega_Saturn\">Sega Saturn<\/a>, however, after the NV1 was introduced, Microsoft announced that\u00a0<a title=\"DirectX\" href=\"https:\/\/en.wikipedia.org\/wiki\/DirectX\">DirectX<\/a>\u00a0would exclusively support triangle primitives.<sup id=\"cite_ref-Peddie_3-0\" class=\"reference\"><a href=\"https:\/\/en.wikipedia.org\/wiki\/NV1#cite_note-Peddie-3\"><span class=\"cite-bracket\">[<\/span>3<span class=\"cite-bracket\">]<\/span><\/a><\/sup>\u00a0As a result, the NV1 failed to gain traction in the market.<sup id=\"cite_ref-4\" class=\"reference\"><a href=\"https:\/\/en.wikipedia.org\/wiki\/NV1#cite_note-4\"><span class=\"cite-bracket\">[<\/span>4<span class=\"cite-bracket\">]<\/span><\/a><\/sup><\/p>\n<p>In addition to its\u00a0<a title=\"2D computer graphics\" href=\"https:\/\/en.wikipedia.org\/wiki\/2D_computer_graphics\">2D<\/a>\/<a title=\"3D computer graphics\" href=\"https:\/\/en.wikipedia.org\/wiki\/3D_computer_graphics\">3D<\/a>\u00a0graphics core and\u00a0<a class=\"mw-redirect\" title=\"Video RAM\" href=\"https:\/\/en.wikipedia.org\/wiki\/Video_RAM\">Video RAM<\/a>\u00a0or\u00a0<a class=\"mw-redirect\" title=\"DRAM\" href=\"https:\/\/en.wikipedia.org\/wiki\/DRAM\">FPM DRAM<\/a>\u00a0memory, the NV1 card also integrated the functionality of a 32-channel playback-only\u00a0<a title=\"Sound card\" href=\"https:\/\/en.wikipedia.org\/wiki\/Sound_card\">sound card<\/a>, and had a\u00a0<a class=\"mw-redirect\" title=\"Gameport\" href=\"https:\/\/en.wikipedia.org\/wiki\/Gameport\">joystick port<\/a>, along with ports for two Sega Saturn controllers. As such, it was marketed as a \"multimedia card\" that was a replacement for both a graphics card and a\u00a0<a title=\"Sound Blaster\" href=\"https:\/\/en.wikipedia.org\/wiki\/Sound_Blaster\">Sound Blaster<\/a>-compatible audio card in\u00a0<a class=\"mw-redirect\" title=\"IBM PC\" href=\"https:\/\/en.wikipedia.org\/wiki\/IBM_PC\">IBM PC<\/a>\u00a0compatible systems. However, this made it more expensive, and with many computer owners owning a sound card, the all-in-one design further hurt its market appeal.<\/p>\n<p>The\u00a0<b>NV2<\/b>\u00a0was a follow-up chip developed for Sega's\u00a0<a title=\"Dreamcast\" href=\"https:\/\/en.wikipedia.org\/wiki\/Dreamcast\">Dreamcast<\/a>, but was ultimately abandoned. Nvidia shifted focus with its next product, the\u00a0<a title=\"RIVA 128\" href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_128\">RIVA 128<\/a>, which adopted triangle primitives and dropped the audio functionality. This alignment with Direct3D and a more streamlined design made the RIVA 128 a success.<\/p>\n<p>RIVA 128<\/p>\n<figure id=\"attachment_7\" aria-describedby=\"caption-attachment-7\" style=\"width: 300px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-7\" src=\"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-content\/uploads\/sites\/341082\/2025\/12\/Elsa_Victory_Erazor-AGP-4_-_Nvidia_RIVA_128-7094-300x300.jpg\" alt=\"\" width=\"300\" height=\"300\" srcset=\"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-content\/uploads\/sites\/341082\/2025\/12\/Elsa_Victory_Erazor-AGP-4_-_Nvidia_RIVA_128-7094-300x300.jpg 300w, https:\/\/blogs.e-me.edu.gr\/teosim\/wp-content\/uploads\/sites\/341082\/2025\/12\/Elsa_Victory_Erazor-AGP-4_-_Nvidia_RIVA_128-7094-150x150.jpg 150w, https:\/\/blogs.e-me.edu.gr\/teosim\/wp-content\/uploads\/sites\/341082\/2025\/12\/Elsa_Victory_Erazor-AGP-4_-_Nvidia_RIVA_128-7094.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><figcaption id=\"caption-attachment-7\" class=\"wp-caption-text\">Elsa Victory Erazor-AGP-4 - Nvidia RIVA 128<\/figcaption><\/figure>\n<p>The\u00a0<b>RIVA 128<\/b>, or \"<b>NV3<\/b>\", was a consumer\u00a0<a title=\"Graphics processing unit\" href=\"https:\/\/en.wikipedia.org\/wiki\/Graphics_processing_unit\">graphics processing unit<\/a>\u00a0created in 1997 by\u00a0<a title=\"Nvidia\" href=\"https:\/\/en.wikipedia.org\/wiki\/Nvidia\">Nvidia<\/a>. It was the first nVidia product to integrate 3D acceleration in addition to traditional 2D and video acceleration. Its name is an acronym for\u00a0<i><b>R<\/b>eal-time\u00a0<b>I<\/b>nteractive\u00a0<b>V<\/b>ideo and\u00a0<b>A<\/b>nimation accelerator<\/i>.<sup id=\"cite_ref-NVRIVA128brochure_2-0\" class=\"reference\"><a href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_128#cite_note-NVRIVA128brochure-2\"><span class=\"cite-bracket\">[<\/span>2<span class=\"cite-bracket\">]<\/span><\/a><\/sup><\/p>\n<p>The RIVA 128 followed Nvidia's less successful \"<a title=\"NV1\" href=\"https:\/\/en.wikipedia.org\/wiki\/NV1\">NV1<\/a>\" accelerator and was the first product to gain Nvidia widespread recognition. It was also a major change in Nvidia's technological direction.<\/p>\n<p>&nbsp;<\/p>\n<p>Riva TNT<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-25\" src=\"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-content\/uploads\/sites\/341082\/2025\/12\/RIVA_TNT_GPU-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-content\/uploads\/sites\/341082\/2025\/12\/RIVA_TNT_GPU-300x225.jpg 300w, https:\/\/blogs.e-me.edu.gr\/teosim\/wp-content\/uploads\/sites\/341082\/2025\/12\/RIVA_TNT_GPU.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>The\u00a0<b>RIVA TNT<\/b>, codenamed\u00a0<i>NV4<\/i>, is a\u00a0<a title=\"2D computer graphics\" href=\"https:\/\/en.wikipedia.org\/wiki\/2D_computer_graphics\">2D<\/a>, video, and\u00a0<a title=\"3D computer graphics\" href=\"https:\/\/en.wikipedia.org\/wiki\/3D_computer_graphics\">3D<\/a>\u00a0graphics accelerator chip for PCs that was developed by\u00a0<a title=\"Nvidia\" href=\"https:\/\/en.wikipedia.org\/wiki\/Nvidia\">Nvidia<\/a>, announced in March 1998 and released at the end of August 1998.<sup id=\"cite_ref-1\" class=\"reference\"><a href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_TNT#cite_note-1\"><span class=\"cite-bracket\">[<\/span>1<span class=\"cite-bracket\">]<\/span><\/a><\/sup>\u00a0It cemented Nvidia's reputation as a worthy rival within the developing consumer 3D\u00a0<a title=\"Graphics card\" href=\"https:\/\/en.wikipedia.org\/wiki\/Graphics_card\">graphics adapter<\/a>\u00a0industry. It succeeded the\u00a0<a title=\"RIVA 128\" href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_128\">RIVA 128<\/a>.<\/p>\n<p>RIVA is an acronym for\u00a0<i>Real-time Interactive Video and Animation accelerator<\/i>.<sup id=\"cite_ref-NVRIVA128brochure_2-0\" class=\"reference\"><a href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_TNT#cite_note-NVRIVA128brochure-2\"><span class=\"cite-bracket\">[<\/span>2<span class=\"cite-bracket\">]<\/span><\/a><\/sup>\u00a0The \"TNT\" suffix refers to the chip's ability to work on two\u00a0<a title=\"Texel (graphics)\" href=\"https:\/\/en.wikipedia.org\/wiki\/Texel_(graphics)\">texels<\/a>\u00a0at once (<i>Twin Texel<\/i>).<sup id=\"cite_ref-3\" class=\"reference\"><a href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_TNT#cite_note-3\"><span class=\"cite-bracket\">[<\/span>3<span class=\"cite-bracket\">]<\/span><\/a><\/sup><\/p>\n<p>The first graphics card that was based on the RIVA TNT chip was the Velocity 4400, released by\u00a0<a title=\"STB Systems\" href=\"https:\/\/en.wikipedia.org\/wiki\/STB_Systems\">STB Systems<\/a>\u00a0on August 31, 1998.<\/p>\n<p>Riva TNT2<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-27\" src=\"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-content\/uploads\/sites\/341082\/2025\/12\/RIVA_TNT2_Ultra_GPU.jpg\" alt=\"\" width=\"250\" height=\"187\" \/><\/p>\n<p>The\u00a0<b>RIVA TNT2<\/b>\u00a0is a\u00a0<a title=\"Graphics processing unit\" href=\"https:\/\/en.wikipedia.org\/wiki\/Graphics_processing_unit\">graphics processing unit<\/a>\u00a0manufactured by\u00a0<a title=\"Nvidia\" href=\"https:\/\/en.wikipedia.org\/wiki\/Nvidia\">Nvidia<\/a>\u00a0starting in early 1999. The chip is codenamed \"NV5\" because it is the 5th graphics chip design by Nvidia, succeeding the\u00a0<a title=\"RIVA TNT\" href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_TNT\">RIVA TNT<\/a>\u00a0(NV4). RIVA is an acronym for\u00a0<i><b>R<\/b>eal-time\u00a0<b>I<\/b>nteractive\u00a0<b>V<\/b>ideo and\u00a0<b>A<\/b>nimation accelerator<\/i>.<sup id=\"cite_ref-NVRIVA128brochure_1-0\" class=\"reference\"><a href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_TNT2#cite_note-NVRIVA128brochure-1\"><span class=\"cite-bracket\">[<\/span>1<span class=\"cite-bracket\">]<\/span><\/a><\/sup>\u00a0The \"TNT\" suffix refers to the chip's ability to work on two\u00a0<a title=\"Texel (graphics)\" href=\"https:\/\/en.wikipedia.org\/wiki\/Texel_(graphics)\">texels<\/a>\u00a0at once (<i><b>T<\/b>wi<b>N<\/b>\u00a0<b>T<\/b>exel<\/i>).<sup id=\"cite_ref-TNT2NVIDIA_2-0\" class=\"reference\"><a href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_TNT2#cite_note-TNT2NVIDIA-2\"><span class=\"cite-bracket\">[<\/span>2<span class=\"cite-bracket\">]<\/span><\/a><\/sup>\u00a0Nvidia removed RIVA from the name later<sup class=\"noprint Inline-Template\">[<i><a title=\"Wikipedia:Manual of Style\/Dates and numbers\" href=\"https:\/\/en.wikipedia.org\/wiki\/Wikipedia:Manual_of_Style\/Dates_and_numbers#Chronological_items\"><span title=\"The time period mentioned near this tag is ambiguous. (February 2024)\">when?<\/span><\/a><\/i>]<\/sup>\u00a0in the chip's lifetime.<sup id=\"cite_ref-TNT2NVIDIA_2-1\" class=\"reference\"><a href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_TNT2#cite_note-TNT2NVIDIA-2\"><span class=\"cite-bracket\">[<\/span>2<span class=\"cite-bracket\">]<\/span><\/a><\/sup><\/p>\n<p><a href=\"https:\/\/en.wikipedia.org\/wiki\/NV1\">\u03a0\u03b7\u03b3\u03ae1\u00a0<\/a><\/p>\n<p><a href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_128\">\u03a0\u03b7\u03b3\u03ae2<\/a><\/p>\n<p><a href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_TNT\">\u03a0\u03b7\u03b3\u03ae3<\/a><\/p>\n<p><a href=\"https:\/\/en.wikipedia.org\/wiki\/RIVA_TNT2\">\u03a0\u03b7\u03b3\u03ae4<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>NV1 The\u00a0NV1\u00a0was\u00a0Nvidia&#8217;s first\u00a0graphics accelerator, introduced in May 1995 and released later that year as a multimedia\u00a0PCI\u00a0card.[2]\u00a0Manufactured by\u00a0SGS-Thomson Microelectronics, sometimes under the model name\u00a0STG2000, the chip was sold in retail by\u00a0Diamond\u00a0as&nbsp;[ &hellip; ]<\/p>\n","protected":false},"author":906959,"featured_media":10,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-88","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-1","list-style-post"],"_links":{"self":[{"href":"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-json\/wp\/v2\/posts\/88","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-json\/wp\/v2\/users\/906959"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-json\/wp\/v2\/comments?post=88"}],"version-history":[{"count":0,"href":"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-json\/wp\/v2\/posts\/88\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-json\/wp\/v2\/media\/10"}],"wp:attachment":[{"href":"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-json\/wp\/v2\/media?parent=88"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-json\/wp\/v2\/categories?post=88"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.e-me.edu.gr\/teosim\/wp-json\/wp\/v2\/tags?post=88"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}